I would like to begin by suggesting some terms of significant contemporary use and value. These are terms repeated and amplified throughout electronic and digital culture. They are ones I would like to briefly comment on. They are the terms "and", "next", "time based media", "metonymy" and "next bodies".
But, before that, lets reflect on some past notions of multimedia. Multimedia might possibly be the oldest human art form, older than glass, older than ceramics. In the French caves that contain what we call cave art we notice that the caves are filled with drawings of groups of animals. In the cave rooms immediately next door, in rooms similar in size and equally protected we find no pictures. Coincidently or not, we also find that the drawing rooms as opposed to the next-door rooms are highly resonant rooms, live we might say, excellently amplifying sound, causing resonance, echoes and enrichments of sound events, truly transcendent spaces. A real time natural sound processor, amplifier, nervous system exciter, very nicely suited as a space enhancer for a room of drawings, for a room that could also have easily been a room for fire and so fire play and shadow play and sound play and trembling drawings. You get the picture. It was powerful early multi media. It was the early ancient predecessor of the exhibition of new digital work we have in the gallery now, here at
Following these thoughts of ancient multimedia, I 'd like to tell you of some activities of contemporary media work and specifically of the Institute for Electronic Arts (IEA) at
Lets return now to the set of contemporary terms mentioned earlier. First the word "And", this is, of course, a term in mathematics and also of the Arithmetic Logic Unit, the ALU, a chip deep in the hardware of all computers. Within an earlier other culture, in Art Modernism, that American art history whipping boy, we have a period or schema of "Either/Or". Followed by the already aging successor, Post Modernism, a period or schema of "And". Gilles Deleuze, the French philosopher, shown great interest in American intellectual circles, has laid out marvelously shaped models that involve "And" systems: linkages, networks, flows, intensities, new bodies, the active and the reactive. For Deleuze philosophy is a tool for thinking. It has been said that Deleuze is the philosopher of the 21st century. Remember that that Sigmund Freud completed his book on the unconscious in 1899, releasing the unconscious into the Western world in 1900 to kick off the 20th century with it. It took till the 1930's for his ideas to become the art research of the Surrealists and then become one of the main theoretical stories for the 20th Century. Now at the beginning of the 21st Century both Freud and Deleuze's ideas move much much faster. We are now not in the methodology of "either/or" but in that of the productive "And" systems.
The word "Next", there was a time, maybe we are still in it somewhat that the "New" was the driving paradigm. Joan Shigekawa of the Rockefeller Foundation gave a keynote speech at an important New Media conference in
"Time Based Media" and I think of such terms as abstract space and abstract time. There is Karlheinz Stockhausen, the German Electronic Music composer and performer's notion of "the moment form". There are his "intermodulations", "nets of sounds"," grids", "webs" and "splinters". And more recently, there are the global new media terms of "interfacing", "navigation" and good old next "emersion".
"Metonymy", a thousand sails set out to sea. Not metaphor, not one element substituting for another but metonymy, an element selected from a larger lived set to refer to that larger set. An idea well suited to the notion of the database, that is context, that is lived experience. How will this next idea of selected lived elements of common experience, metonymy, be generative in the present and future new media global moments?
"Next Body", the body in media emersion is one of the next bodies, it is a real as well as a networked and virtual body. The body in a sensuous space, experience. The body in a mental space, thinking. This is a different body. This is our body in local and global media spaces. Is this the real time interactive body of American composer Pauline Oliveros's "Deep Listening" scores? Is this the real time body and tools of Woody and Steina Vasulka's (Czech and Icelandic video artists) "dialoguing with the systems" strategies?
In the late 80's there was an exhibition at the Whitney Museum of American Art called "Image World". It was an exhibition of work against a background of exploding commercial imagery, early computer capitalism and the "Simulation" theories of French theorist, former sociologist, Jean Baudrillard. These were also the last moments before the Internet became public. This was also ironically the moment American public television and public education including higher public education became less public and more private.
In 2000 Nam June Paik, the Korean, possibly also Japanese, German and American artist had his third major retrospective with the help of curator John Hanhardt at the Guggenheim museum in
Our next moment, now, is of enlarged contexts, "next" global worlds, configurations and networks. It is the "next" now of personal computers, personal media studios, digital television and radio, Internet, "next" production and exhibition venues and forms. And what is "next " of books, magazines, cds, dvds, mp3s, quicktimes, galleries, museums, Universities, art schools, media centers and libraries? What are these next media information ecologies and media information mappings? What are these media as human forms, satisfying human needs and potentials? Look to media artists to find those "next " human spaces and times.
21st century bodies are reforming or better yet reappearing, redefined. Lakoff and Johnson's book "Embodying Mind" is the work of a linguist and an analytic philosopher combining the researches of 90's cognitive science together with language and philosophy to articulate a "Next Body" for local and for global thinking. Deleuze might like it. More speculation, if language was so dominant a form and conceptual subject in the 20th century then this "Next Body", this embodied thought, might be the dominant changed, human notion for the 21st Century. In thinking about it, in working in the material body of it, in and with the tools, in the new "next " media, we are already living and experimenting in it.
Institute for Electronic Arts